In our flagship title, Super Sound Jam, we have targeted an area of the games market which we believe has been overlooked, and applied a radical and innovative approach.
Super Sound Jam is a mini-game series which showcases the truly awesome power of voice controlled gameplay. Not only is it highly addictive and great fun, we are also
pretty excited about the applications for handicapped gamers as it removes the need for conventional controllers.
We are close to completing our first mini-game, SingShot, which promises frantic and furious voice controlled gameplay, with an aim of firing projectiles at your
opponent using only your voice.
Born and raised in the heart of the New Forest, Alex spent his formative years playing with cameras and canvas, before 'going digital' in 2005.
Having spent a year working for Virgin Radio in central London as a Digital Media Producer, he has a sharp eye for design and directs the flow of ideas to get the best out of the team, as well as managing all things sound related in our games development.
Hailing from the depths of darkest Kent, Ben has been tinkering with computers since his early teens. He had his first encounter with Flash way back in 2005. Actionscript 3.0 really blew Bens skirt up when it rocked up on the scene, and he is now an accomplished flash 3.0 developer.
Having spent a year working for Aardman's digital team in Bristol, he has been involved and led countless web based flash applications.
Chris was born in the West Midlands, although you only have take a glance at his impressive animation portfolio to realise his heart belongs in Japan. The pull of the far east was to great to resist and in 2008 he jetted off for Tokyo to further his scribblings.
Chris adds his own unique twist to his cutesy animation style and was the chief animator on Super Sound Jam and Cropmaster.